﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using SharpDX;
using SharpDX.Direct3D;
using SharpDX.Direct3D9;
using System.Drawing;
using Color = SharpDX.Color;
using System.Runtime.InteropServices;

namespace Tails_Animation
{
   public class CustomVertex
    {

       [StructLayout(LayoutKind.Sequential)]
       public struct Vertex
       {
            public Vector4 Position;
            public SharpDX.Color Color;
       }
    }
}
